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The lifecycle of creative activity. We've all lived it:
It starts with an idea that leads to a process that becomes a book or a play or a faster computer; a film or the latest trend in teen fashion; a painting or an innovative new way to teach.
Its development spawns many unexpected experiences along the way to realization, and brings with it sufficient highs as well as innumerable lows – doubt, rejection, failed attempts, multiple revisions – before the day it finally falls into the hands of others. Then, it begins to take on a life of its own.
Much to my surprise, this has also been the path of fulfilling our Kickstarter promises, which, now in the rewards creation phase, continues to kick my butt with its downs, elevate me with its multiple ups, and excite and surprise me with its numerous twists and turns.